Commoner Girl Sapphire — Unreal Engine + Unity Character
🎬 Unreal & Unity | Commoner Girl Sapphire | Showcase
✨ Key Features
- Based on Epic UE4 Mannequin Skeleton (compatible with UE5)
- Blendshapes: Full Apple ARKit (works with LiveLink)
- PBR Textures for outfit (4k)
- Modular meshes with additional bones for dynamic simulation (hairs, big jacket, jacket skirt, short pants – works with KawaiiPhysics or Chaos)
- Substance Painter Source Files for the outfit are provided
- Retarget-ready with included poses
- UE4, UE5 mannequins
- UEFN (Game Animation Sample)
- ActorCore APose
- TPose for retargeting Mixamo Animations
📦 Package Includes
1 Outfit & 1 Hair Style
Meshes
- SK_Sapphire1 (LOD0: 36.3k Tris, LOD1: 22.9k Tris)
- SK_Sapphire_Hair
- SK_Sapphire_Fullbody
- SK_Sapphire_Outfit (without skirt)
- SK_Sapphire_Skirt
Demo Animations
- Basic movement set (Idle, Walk, Run, Jump) – retargeted from UE4 mannequin
- Sample animations from Paragon characters and Windwalker Echo (demo only)
Textures
- Head: 2K
- Body: 2K
- Hair: 4K
- Outfit: 2K
- ORM Texture. AO, Roughness and Metallic are packed to RGB channels.
- Materials with tint and color controls
🛈 Technical Details
Polycount:
- Sapphire1: (LOD0: 36.3k Tris, LOD1: 22.9k Tris)
- Hair: (LOD0: 4.3k Tris, LOD1: 3.4k Tris)
- Fullbody: (LOD0: 32.8k Tris, LOD1: 16.9k Tris)
- Outfit without Skirt: (LOD0: 6.8k Tris, LOD1: 5.4k Tris)
- Skirt: (LOD0: 2.6k Tris, LOD1: 1.3k Tris)
Skeleton: Epic UE4 Mannequin (no extra bones)
Additional bones are only for modular meshes (Hair and Skirt)
Notes:
- Only 2 LODs
- No Blueprints (demo only)
- No gameplay-ready animations (demo only)
- Additional details: https://miica37.github.io/characters/sapphire
📩 Support
For questions or issues, contact: miicaneo@gmail.com
Unreal Engine & Unity Asset
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